Layers&Block structure
The organization of the Model is done by using layers. These act like a hierachy to allow having all different stages/LOD and data of a model inside one single scene. Every single Block in SE has many different models as described in ….
Basic Layertree
After creating a new Block a basic layer tree is constructed. The Main Layer has every other Layer as children. Below that there are layers for construction stages, subparts and dummies. The main layer hold information about cubeblock and misc stuff like mirroring or Icon render settings for example.
These layer dependent data is accesed trough the Main panel
LayerTypes
Below are all Layer types and usage listed.
Cubeblock
Main topmost Layer of Block. Handles cubeblock info
Settings
Actions
LOD
LODs are the actual Models at different distances. They are used in the main model, construction stages, subparts…
Settings
Actions